Natural forms have always been of big interest to me because they're just so fun to study. Shells in particular, have some intriguing designs and amazing textures.
As far as ideas go, I'm thinking of possibly creating a male warrior. The shells could be a great foundation for me to create some interesting-looking armour. Accessory wise, shells instantly make me think of tribes which is something I'll definitely explore in more detail. I'm quite fond of the idea of creating a water-based tribe and looking at other natural forms such as corals, rocks and precious stones. I think that the coral and precious stones will help me create a nice colour palette and allow me to discover a range of different textures/patterns.

The model itself demonstrated a fine example of Roman architecture. This is something that may possibly assist in sculpting an environment for one of my character designs. If I decide to develop this further I will look at more temples and grand buildings in more depth and collect an array of textures. These textures could be anything from rough rocky landscapes to a smooth marble.

This costume to the left was the one that caught my eye from within the collection. I really like the branches coming out from the back. They're like plants branching out depicting a wing design. It's a very intriguing feature. This also brings me back to using natural forms as part of my study.
As well as the unusual shapes to this outfit, I rather like the colours used. I think the green and orange make a good contrast with one another but it's not too heavy due to the amount of orange used. The black also works well to balance out the shiny materials for the various props.
This area as a whole got me thinking about the use of colour and shapes, and how they can portray different things. This may lead me onto looking at Colour Psychology.
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